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    Q4MAX - Config Type

    IMMORTALZ
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    Q4MAX - Config Type Empty Q4MAX - Config Type

    Post by IMMORTALZ Sun May 09, 2010 3:07 am

    Q4MAX - Config Type

    /q4max/cfg/gfx.cfg :

    ///
    // FPS
    ///
    seta cg_gibs "0"
    seta cg_blood "0"
    seta com_showFPS "0"
    seta s_ambient "0"
    seta cg_smoke_GL "0"
    seta cg_smoke_RL "0"
    seta r_useSMP "0"

    ///////////////////////////////////////////////
    // G_ (game)
    // ===========================
    seta g_fov "120"
    seta g_showHudPopups "0"
    seta g_announcerDelay "1000"
    seta g_mapCycle "mapcycle"
    seta g_voteFlags "0"
    seta g_gameReviewPause "15"
    seta g_password ""
    seta g_gunViewStyle "0"
    seta g_brassTime "0"
    seta g_showProjectilePct "0"
    seta g_showHud "1"
    seta g_skipItemShadowsMP "1"
    seta g_skipPlayerShadowsMP "1"
    seta g_showPlayerShadow "0"
    seta g_editEntityTextDistance "256"
    seta g_editEntityDistance "512"
    seta g_showcamerainfo "0"
    seta g_healthTakeLimit "25"
    seta g_healthTakeAmt "5"
    seta g_healthTakeTime "5"
    seta g_useDynamicProtection "1"
    seta g_armorProtectionMP "0.66667"
    seta g_armorProtection "0.66667"
    seta g_nightmare "0"
    seta g_decals "0"
    seta g_doubleVision "0"
    seta g_projectileLights "0"
    seta g_muzzleFlash "0"
    seta g_spectatorChat "0"
    seta g_gunZ "-40"
    seta g_gunY "0"
    seta g_gunX "0"
    seta g_feedScoreBot "0"
    seta g_crosshairCustomFile "gfx/guis/crosshairs/crosshair_shotgun.tga"
    seta g_crosshairCustom "1"
    seta g_crosshairColor "1 0 0 1"
    seta g_crosshairSize "16"
    seta g_skipParticles "1"
    seta g_clientProjectileCollision "0"
    seta g_simpleItems "1"

    ///////////////////////////////////////////////
    // IMAGE_
    // ===========================

    seta image_ignoreHighQuality "1"
    seta image_lodbias "0"

    seta image_downSize "1"
    seta image_downSizeLimit "1"

    seta image_downSizeBump "1"
    seta image_downSizeBumpLimit "256"

    seta image_downSizeSpecular "1"
    seta image_downSizeSpecularLimit "1"

    seta image_useCache "1"
    seta image_cacheMegs "512"
    seta image_cacheMinK "1024"

    seta image_useNormalCompression "2"
    seta image_useAllFormats "1"
    seta image_useCompression "1"
    seta image_anisotropy "1"
    seta image_filter "GL_LINEAR_MIPMAP_NEAREST"
    seta image_usePrecompressedTextures "1"
    seta image_useNormalCompressionLoadDDSForPal "1"
    seta image_preload "1"

    //seta image_filter "GL_LINEAR_MIPMAP_LINEAR"


    ///////////////////////////////////////////////
    // R_ (render)
    // ===========================

    seta r_debugArrowStep "120"
    seta r_debugLineWidth "1"
    seta r_debugLineDepthTest "0"
    seta r_forceLoadImages "1"
    seta r_lightScale "4"
    seta r_shadows "0"
    seta r_skipBump "1"
    seta r_skipSpecular "1"
    seta r_skipNewAmbient "1"
    seta r_renderer "best"
    seta r_brightness "1.5"
    seta r_gamma "1.6"
    seta r_swapInterval "0"
    seta r_useIndexBuffers "0"
    seta r_customHeight "486"
    seta r_customWidth "720"
    seta r_fullscreen "1"
    seta r_displayRefresh "125"
    seta r_mode "4"
    seta r_aspectRatio "0"
    seta r_alphaToCoverage "1"
    seta r_multiSamples "0"
    seta r_orderIndexes "1" //If set to 1, reorganises indexes to optimize vertex use. This improves rendering performance.
    seta r_usePortals "1" //If set to 1, uses portals to perform area culling, otherwise everything is drawn. Setting this to 1 provides the best performance.
    seta r_useOptimizedShadows "1" //Determines if static shadow volumes are used
    seta r_useTurboShadow "1" //NVidia special shadow thingie, better fps for nvidia cards
    seta r_skipFogLights "1"
    seta r_skipOverlays "1"
    seta r_skipPostProcess "1"
    seta r_skipDynamicTextures "1"
    seta r_skipMegaTexture "0"
    seta r_skipTranslucent "1"
    seta r_skipParticles "1"
    seta r_vertexLight "1" //Use Vertexlighting
    seta image_usePrecompressedTextures "1"

    seta r_jitter "0"
    seta r_finish "0"
    seta r_lightSourceRadius "0"
    seta r_lightDetailLevel "9"

    seta bse_debris "0"
    seta bse_rateCost "0.1"
    seta bse_rateLimit "1"
    seta bse_scale "0"

    seta r_useSimpleIteraction "0"
    seta r_useNV20MonoLights "1"
    seta r_skipBlendLights "1"
    seta r_strictResolutionMatch "1"
    seta r_forceAmbient "0.4"
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    Q4MAX - Config Type Empty Re: Q4MAX - Config Type

    Post by IMMORTALZ Sun May 09, 2010 3:20 am

    q4max/cfg/binds.cfg

    unbindall

    bind "z" pb_plist

    ///////////////////////////////////////////////
    // Movement Assignments
    // ====================
    bind "i" "_forward"
    bind "j" "_moveleft"
    bind "k" "_back"
    bind "l" "_moveright"
    bind "MOUSE1" "_attack"
    bind "MOUSE2" "_moveup"
    bind "b" "_moveDown"
    bind "ALT" "_speed"

    ///////////////////////////////////////////////
    // Communications
    // ==============
    bind "f" "clientmessagemode" //chat all
    bind "t" "clientmessagemode 1" //chat team

    bind "F5" "say '^2Is it a ^7Bird? ^2Is it a ^7Plane? ^2No It's ^7Super Poil'"
    bind "F6" "say '^2O^7M^2G ^7Ils ^2ont ^7Ose ^2Casser ^7Super ^2Poil'"
    bind "F7" "say '^2Je ^7Re^2vien^7drais'"
    bind "F8" "say '^2Hey ^7Mec ^2il ^7est ^2ou ^7ton ^2Skill ^7?'"
    bind "F9" "say '^2:^7m'"
    bind "F10" "say '^2Tu ^7Chiales ^2??^7??'"


    ///////////////////////////////////////////////
    // Voting
    // ======
    bind "F1" "_impulse28" //YES
    bind "F2" "_impulse29" //NO


    bind "6" "sayteam '^7(#L^7) ^2OK ^5(^7POIL^5) ^7#H^5/^7#A'"
    bind "7" "sayteam '^7(#L^7) ^1NO ^5(^7POIL^5) ^7#H^5/^7#A'"
    bind "8" "sayteam '^7(#L^7) ^2SECURE ^5(^7POIL^5) ^7#H^5/^7#A'"
    bind "9" "sayteam '^7(#L^7) ^1UNSECURE ^5(^7POIL^5) ^7#H^5/^7#A'"
    bind "0" "sayTeam '^2ITEM AVAILABLE^7 #i loc: #l'; emote cheer"

    ///////////////////////////////////////////////
    // Weapon Selection OLD
    // ===========================================
    //bind "y" "_impulse0" //Gauntlet
    //bind "v" "_impulse1" //MG
    //bind "m" "_impulse2" //SG
    //bind "MWHEELUP" "_impulse3" //Plasma
    //bind "o" "_impulse4" //Pills
    //bind ":" "_impulse5" //Nail
    //bind "SPACE" "_impulse6" //RL
    //bind "u" "_impulse7" //Rail
    //bind "MWHEELDOWN" "_impulse8" //Shaft
    //bind "RWIN" "_impulse9" //Dark Matter Gun
    //bind "p" "_impulse10" //Dark Matter Gun
    //bind "g" "_impulse13" //Reload
    //bind "f" "impulse50"

    ///////////////////////////////////////////////
    // Misc Settings
    // ===========================================
    bind "F3" "_impulse17" //Ready
    bind "TAB" "_impulse19" //Scoreboard
    bind "ESCAPE" "togglemenu" //Main Menu
    bind "PAUSE" "screenshotJPEG" //Screenshot
    bind "a" "_ingameStats" //Stats

    bind "F11" "exec autoexec.cfg" //Reload config
    bind "F12" "quit" //Quit

    bind "F5" "timeout"

    ///////////////////////////////////////////////
    // Zoom
    // ===========================================
    //bind "MOUSE4" vstr ua_zoom
    set ua_railch1 "weapon 7; g_fov 90; sensitivity 3; g_crosshairSize 100; g_crosshairCustom 14; set ua_railch vstr ua_railch2"
    set ua_railch2 "weapon 7; g_fov 120; sensitivity 5; g_crosshairSize 30; g_crosshairCustom 6; set ua_railch vstr ua_railch1"
    set ua_railch "vstr ua_railch1"
    bind "MOUSE3" "vstr ua_railch"

    ///////////////////////////////////////////////
    // Weapon Selection NEW
    // ===========================================
    set ua_railreset "g_fov 120; sensitivity 5; g_crosshairSize 30; g_crosshairCustom 6"
    set ua_weap0 "vstr ua_railreset; weapon 0"
    set ua_weap1 "vstr ua_railreset; weapon 1"
    set ua_weap2 "vstr ua_railreset; weapon 2"
    set ua_weap3 "vstr ua_railreset; weapon 3"
    set ua_weap4 "vstr ua_railreset; weapon 4"
    set ua_weap5 "vstr ua_railreset; weapon 5"
    set ua_weap6 "vstr ua_railreset; weapon 6"
    set ua_weap7 "vstr ua_railch2"
    set ua_weap8 "vstr ua_railreset; weapon 8"
    set ua_weap9 "vstr ua_railreset; weapon 9"
    set ua_weap10 "vstr ua_railreset; weapon 10"
    set ua_weap13 "vstr ua_railreset; weapon 12

    // replace the keys with your actual weapon keys
    bind y "vstr ua_weap0"
    bind v "vstr ua_weap1"
    bind m "vstr ua_weap2"
    bind "MWHEELUP" "vstr ua_weap3"
    bind o "vstr ua_weap4"
    bind : "vstr ua_weap5"
    bind "SPACE" "vstr ua_weap6"
    bind u "vstr ua_weap7"
    bind "MWHEELDOWN" "vstr ua_weap8"
    bind "RWIN" "vstr ua_weap9"
    bind "p" "vstr ua_weap10"
    bind "g" "vstr ua_weap13"
    IMMORTALZ
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    Q4MAX - Config Type Empty Q4MAX - Config Type Part 2

    Post by IMMORTALZ Sun May 09, 2010 3:22 am

    Q4MAX - Config Type Part 2

    /q4max/cfg/gameplay.cfg :

    ///////////////////////////////////////////////
    // Punkbuster
    // ==========
    seta cl_punkbuster "1" //PunkBuster Client
    pb_cl_enable

    //////////////////////////////////////////////////////////////////

    seta demo_enforceFS "0"
    seta sensitivity "4"
    seta m_accel "0.10"
    seta con_speed "3"


    ///////////////////////////////////////////////
    ///////////////////////////////////////////////
    // S_ (sound)
    // ===========================
    seta s_volume "0.25"
    seta s_musicVolume "0"
    seta s_ambient "0"
    seta s_useDeferredSettings "1"
    seta s_minStereo "8"
    seta s_deviceName "Generic Hardware"
    seta s_useEAXOcclusion "0"
    seta s_useEAXReverb "0"
    seta s_useOpenAL "1"
    seta s_radioChatterFraction "0.9"
    seta s_speakerFraction "0.65"
    seta s_numberOfSpeakers "2"
    seta s_subFraction "0.5"
    seta s_meterTopTime "2000"
    seta s_reverse "0"
    seta s_spatializationDecay "2"
    seta s_maxChannelsMixed "60"
    seta s_decompressionLimit "2"
    seta s_globalFraction "0.8"
    seta s_playDefaultSound "1"
    seta s_maxSoundsPerShader "50"
    seta s_doorDistanceAdd "150"
    seta s_useOcclusion "0"

    ///////////////////////////////////////////////
    // NET_
    // ===========================
    seta net_socksPassword ""
    seta net_socksUsername ""
    seta net_socksPort "1080"
    seta net_socksServer ""
    seta net_socksEnabled "0"
    seta net_clientDownload "2"
    seta net_serverAllowServerMod "0"
    seta net_LANServer "0"
    seta net_menuLANServer "0"
    seta net_master4 ""
    seta net_master3 ""
    seta net_master2 ""
    seta net_master1 ""
    seta net_clientMaxRate "25600"
    seta net_serverMaxClientRate "10000"
    seta net_serverMenuDedicated "0"
    seta net_clientLagOMeter "0"
    seta net_clientPredictGUI "0"
    seta net_predictionErrorDecay "112"
    seta net_clientprediction "0"
    seta net_clientUsercmdBackup "3" //Determines how may duplicate movement/action etc commands are sent. 1-5.
    seta net_clientMaxPrediction "1000"
    seta net_challengeLimit "9999" //How many times the challenge is sent to server.

    ///////////////////////////////////////////////
    // COM
    // ===========================
    seta com_lastQuicksave "Quick0"
    seta com_skipLevelLoadPause "0"
    seta com_preloadDemos "0"
    seta com_compressDemos "1"
    seta com_videoRam "128"
    seta com_purgeAll "0"
    seta com_machineSpec "2"
    seta com_allowConsole "1"

    ///////////////////////////////////////////////
    // PM
    // ===========================
    seta pm_vehicleSoundLerpScale "10"
    seta pm_vehicleCameraScaleMax "300"
    seta pm_vehicleCameraSpeedScale "0.5"
    seta pm_vehicleCameraMinDist "300"
    seta pm_vehicleCameraSnap "1"
    seta pm_runbob "0"
    seta pm_runpitch "0"
    seta pm_runroll "0"
    seta pm_bobpitch "0"
    seta pm_bobroll "0"
    seta pm_bobup "0"
    seta pm_crouchbob "0"
    seta pm_walkbob "0"

    ///////////////////////////////////////////////
    // UI_ (user interface)
    // ===========================
    seta ui_model_strogg ""
    seta ui_model_marine ""
    seta ui_model "model_player_marine_helmeted"
    seta ui_team "Strogg"
    seta ui_autoReload "1"
    seta ui_autoSwitch "0"
    seta ui_showGun "0"
    seta ui_hitscanTint "260 0.1 1"
    seta ui_autoSwitch "0" //AutoSwitch Weapons
    seta ui_skin "base"
    seta ui_spectate "Play"

    ///////////////////////////////////////////////
    // IN
    // ===========================
    seta in_joystickLeftStickMove "1"
    seta in_toggleZoom "0"
    seta in_toggleCrouch "0"
    seta in_toggleRun "0"
    seta in_alwaysRun "1"
    seta in_freeLook "1"
    seta in_anglespeedkey "1.5"
    seta in_pitchspeed "140"
    seta in_yawspeed "140"

    ///////////////////////////////////////////////
    // M_ (mouse)
    // ===========================
    seta m_strafeSmooth "4"
    seta m_smooth "0"
    seta m_strafeScale "6.25"
    seta m_yaw "0.022"
    seta m_pitch "0.022"
    //seta m_maxInput "0"
    //seta m_showMouseRate "0"

    ///////////////////////////////////////////////
    // WIN
    // ===========================
    seta win_viewlog_update_count "10"
    seta win_viewlog_ypos "0"
    seta win_viewlog_xpos "0"
    seta win_ypos "0"
    seta win_xpos "14"
    seta win_allowalttab "0"
    seta win_notaskkeys "0"

    ///////////////////////////////////////////////
    // BSE
    // ===========================
    seta bse_rateCost "1.0"
    seta bse_rateLimit "1.0"

    ///////////////////////////////////////////////
    // GUI
    // ===========================
    seta gui_mediumFontLimit "0.60"
    seta gui_smallFontLimit "0.30"
    seta gui_configServerRate "0"
    IMMORTALZ
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    Q4MAX - Config Type Empty Re: Q4MAX - Config Type

    Post by IMMORTALZ Sun May 09, 2010 3:22 am

    Rappel :

    #F - nearest Friendly player, i.e. teammate
    #H - Health
    #I - nearest Item
    #K - nearest ammo
    #L - Location
    #P - last picked up item
    #R - nearest health or armor
    #W - Weapon


    /q4max/autoexec.cfg :

    set logFile 1
    set logFile 0
    seta sys_lang "english"

    exec cfg/binds.cfg
    exec cfg/gfx.cfg
    exec cfg/gameplay.cfg
    exec cfg/q4max.cfg

    clear
    echo ^2 ** **
    echo ^2 * ^7Config Loaded
    echo ^2 ** **
    IMMORTALZ
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    Q4MAX - Config Type Empty GreeTiNgzzZ

    Post by IMMORTALZ Sun May 09, 2010 3:34 am

    This is an aid for members with problems or who do not know almost anything about the game
    diScOdAnCer*
    diScOdAnCer*


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    Q4MAX - Config Type Empty ~

    Post by diScOdAnCer* Sun Jul 11, 2010 6:59 pm

    GOOd post ..thank you for the Intel ~
    Ằηubiz
    Ằηubiz


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    Q4MAX - Config Type Empty Re: Q4MAX - Config Type

    Post by Ằηubiz Sat Aug 14, 2010 10:39 am

    Tnx for the cvar list bro =P study
    diScOdAnCer*
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    Q4MAX - Config Type Empty Re: Q4MAX - Config Type

    Post by diScOdAnCer* Fri Sep 10, 2010 11:56 pm


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